binary
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source
code
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Explanation
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*Requires FreeImage, used
version 3.10, (http://freeimage.sourceforge.net)*
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libSDL-1.2.so.0-image_client
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SDL_video-image_client.c
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Writes the raw image data on ip
127.0.0.1 port 6664. First sends image_width, then image_height, then
image_data_size one by one. Then sends each frame grabbed from the
OpenGL buffer on the same ip/port.
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libSDL-1.2.so.0-write_to_file
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SDL_video_write_to_file.c
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Writes the raw image data on
files into the folder named frames.
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sampleImageServer
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sampleImageServer.c |
Listens for incoming connections
from the Usarsim patched with the SDL library presented above and saves
the files into the folder named frames.
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